Yahoo! invests


Yahoo! invests $500,000 in Egyptian innovation campaign

Yahoo! and Egypt-based NGO Nahdet El Mahrousa have launched a campaign called ‘Social Innovation Starts with YOU' that hopes to inspire and motivate young Egyptians to be social entrepreneurs.

The campaign is in line with the U.S. Presidential Summit on Entrepreneurship that will take place on April 26 - 27, 2010 in Washington D.C., where Yahoo! co-founder Jerry Yang will deliver a keynote speech on how the Internet can positively transform lives, societies, and economies in Arab communities.

Starting this April, two Egyptian social entrepreneurs between the ages of 21 and 35 years will be featured on the campaign's website, sharing their stories and offering advice to future entrepreneurs. This will continue till June so that up to ten entrepreneurs are featured, with visitors voting for the entrepreneur that they think has made the biggest impact on their communities.

Etisalat launches email

Etisalat launches email and IM-only BlackBerry service
UAE telecoms operator Etisalat has launched a new email and messaging-only service for BlackBerry users. While customers will find their internet browsing abilities limited, they will have access to ten email accounts and instant messaging (IM) applications.






The telco said the package was targeted at individual and business customers, who prefer to use ‘no frills' email on the move. It said customers subscribing to the package will be allowed access to their individual and work email accounts, without the addition of internet browsing, which will be limited only to BlackBerry smartphones with Wi-Fi capabilities.
Etisalat said the ‘Unlimited Email Plus' subscription package will cost customers AED139 ($38) a month, and does not have any limits in terms of data usage and is available for both prepaid and postpaid customers.






With the addition of the new package, Etisalat now offers five subscription packages for BlackBerry smartphones, priced from AED49 per month to AED295 per month.



Tags: BlackBerry, Etisalat International - UAE, Research In Motion, United Arab Emirates

Missing e-waste is cause for concern in UAE


Electronic waste that is imported into the United Arab Emirates with proper documentation becomes untraceable once it leaves the country, according to the Middle East's only government-endorsed e-scrap recycling and management firm EnviroServe.

EnviroServe warns that hundreds of tons of electronic waste across the Middle East end up in landfills every year, but that estimation is generous compared to the recent United Nations Environment Programme report that revealed Morocco alone throws away 13,500 metric tons of PC and 15,100 metric tons of TV e-waste annually.

Here in the United Arab Emirates there are several recycling campaigns to deal with old cellphones and computers, but Zornitza Hadjitodorova, division manager at EnviroServe, believes that more needs to be done in terms of specific e-waste laws and greater accountability.

"E-waste keeps entering the country, whereby proper (import) codes are introduced - however, when e-waste leaves the country, there are no more codes so it becomes increasingly hard to trace where e-waste eventually lands. There are huge quantities leaving on ships from Sharjah and we do not have any data on those shipments," she says, adding that there are several scrap dealers in the country are free to do what they wish with the e-waste they collect, including just dumping it in landfills instead of seeing if any of the material can be reused or recycled.

"In the region, e-waste is a new topic. Hence, there is no legislation, regulations or general municipal rules on specifically e-waste. Legislation makes it compulsory for OEMs to collect end-of-life equipment, which is not the case here. There are hundreds of tons of e-waste ending up in landfills, which is a waste of space and money, not to mention the severe environmental damage," Hadjitodorova adds.
Precise e-waste figures however are impossible to obtain due to "the lack of reporting" but Hadjitodorova estimates that substantial quantities are in Saudi Arabia, based on its population size, and the United Arab Emirates since it is a key trading port in the GCC.

EnviroServe offers environmental solutions in partnership with the United Arab Emirates Federal Environment Agency (FEA) and works with DHL to get e-scrap from interested regional companies, which are then sorted and categorised into ‘green' and ‘amber' waste. Green waste such as metals, plastic, glass and paper can be easily recycled and reused, while amber waste including fluorescent tubes, CRT and LCD monitors, batteries, cables and cartridges are sent to their overseas partners.

The firm claims that nothing sent to them gets thrown away, with their operations overseen by both the United Nations Environment Programme (UNEP) office in Bahrain and the Ministry of Environment and Water in the UAE.

"This region faces many environmental challenges that need to be addressed and understood...but every week we sign agreements with major institutions across the UAE and that gives us the confidence that the region does want to be more environmentally responsible," concludes Hadjitodorova.

Asus EAH4870X2 TOP

At the time of going to press Asus’ 4870X2 series consisted of two cards; the EAH4870X2 and EAH4870X2 TOP. Our test sample is the former and the ‘TOP’ lettering signifies that, like XFX’s XXX Edition cards, this card is also pre-overclocked at the factory.
In this case, Asus has clocked each of this board’s GPUs at 790MHz whilst the 2Gbytes of GDDR5 memory runs at 3.66GHz. Standard cards run at frequencies of 750MHz and 3.6GHz respectively. Beyond the added clock muscle, the EAH4870X2 TOP offers all the standard features including HDMI interface compatibility and DirectX 10.1 and Shader Model 4.1 support.
The extra muscle made the TOP a potent performer when we ran it through our benchmarking gauntlet; it returned the highest framerates we’ve ever recorded for a single card in all of our benchmarks. So, if you aren’t interested in investing in a CrossFire X or SLI multi-GPU system, this is an ideal single card purchase.
The standard clocked 4870 GPUs produce a lot of heat and given that the Asus has two overclocked GPUs and memory that is also running above standard specification, the TOP runs quite warm under load. This causes the cooling fan to run at higher speeds to keep things under control and unfortunately, is audible in a quiet room. That said, there’s not much Asus can do short of slapping on an oversized cooler until AMD starts producing these GPUs using a new, more efficient manufacturing process than the current 55nm.

AMD Phenom II X4 955 Black Edition

When the original Phenom was launched, AMD’s new, at the time, processor performed reasonably well but wasn’t quite strong enough to pull people away from Intel’s Core line of CPUs. Flash forward to 2009 and we’re glad to say that things are now very different with the Phenom II lineup.
Our test sample Phenom II X4 955 Black Edition is the range toper and features four 3.2GHz processing cores along with 512Kbytes, 2Mbytes and 6Mbytes of L1, L2 and L3 cache respectively. Being a Black Edition processor, this CPU also features an unlocked multiplier, which means you’ll have an easier time pushing it beyond its standard frequency.
In fact the 955 Black Edition proved a champ as it happily ran at 3.7GHz without requiring any extra voltage. Cranking the voltage up and modifying the CPU’s unlocked multiplier, we eventually landed on a final clock frequency of 3.9GHz. This is impressive considering we were using a rather basic CPU cooler. This solid performance shows, without a shadow of doubt, that AMD is now getting very good yields on its 45nm manufacturing process.
Dialing back down to standard 3.2GHz speed, the Phenom II X4 955 performed very well. Its one minute 24 second render time in our Cinebench 10 multi-CPU benchmark was very strong as was its MPEG to DivX and TMPGenc encode times of 30- and 46-seconds respectively. These results make it faster than the similarly priced Intel Core 2 Quad Q9550 CPU though not quite as fast as the pricier Intel Core i7 920.

Intel Core i7 870

Although this Core processor is known as the ‘i7 870' it is based on the Lynnfield core rather than the higher-end and more expensive ‘Bloomfield' core. To distinguish a Bloomfield chip from a Lynnfield model, you'll need to pay special attention to the model numbering; all Bloomfield CPUs feature a 900 series number (such as 920, 940), whereas Lynnfield i7 CPUs use the 800 numbering scheme (860, 870).
Retailing for US $562 the Core i7 870 is the most expensive processor in this grouptest. This chip runs at 2.93GHz and each of its four cores is HyperThreading enabled (like the Core i5 750), so the CPU can process eight threads simultaneously. Thanks to this the processor proved a hotrod when it came to running benchmarks.
Running our multi-core Cinebench 10 benchmark test the CPU completed the job in 56 seconds flat and earned a score of 15,606. These are the quickest and highest numbers in this grouptest and moving forward, the 870 continued its trailblazing performance.
It completed our WinRAR compression test in 60 seconds dead and completed our video and audio encode tests in a shattering 19, 36 and 117 seconds respectively. It was also the quickest to complete our POV Ray benchmark test, which means that this is the best CPU for those that are interested in intensive application and gaming.

Construct your PC

The satisfaction one gets when creating something is often the motivating factor for building anything. The same goes for PCs. Sure, you could buy a pre-built PC, and it will take out the hassle of you putting one together.
But constructing your own PC can provide you with much satisfaction. And when you consider that you can build a top-dollar PC on a lower budget as oppossed to buying a pre-built PC, then it makes the PC building process that much more fun. In this guide we seek to build what will just be a standard PC. We’ll explain what each component does, provide you with buying advice for all your components and show you how to put everything together.

Safety first

The first issue to consider when putting together your PC is safety. Always be sure to touch a grounded metal object quite often so as to discharge any static buildup. Another thing to consider is that building a PC is a matter of trial and error; and, apart from consulting this guide, you will also need to search forums and do lots of Google searches when you come across a frustrating snag.

Checklist

Before we start with the PC building activity, here is a checklist of all the components we're going to show you how to put together. Obviously, you’ll need a toolkit, and in terms of components, you’ll need your case, motherboard, CPU, RAM, GPU, hard drive and heatsink. Ultimately, our PC is going to look like the image to the right, and we’ll put together the components in the above-mentioned order.

Motherboard and CPU

The Motherboard is the central printed circuit board in computers that has many of the components and connectors of the system. It’s often referred to as the main board, system board, mobo, or ‘logic board’ (for Apple computers).

Motherboard buying tips:

When buying a motherboard be aware that you first need to decide which CPU you’re going to have (either an Intel or AMD CPU). So, your board needs to be configured with the CPU that you buy. The reason why you can’t use any chip with any board is because both processor companies use different socket types, which are both pin and electrically incompatible with each other. Once you’ve decided on an AMD or Intel board, look for what chipset the motherboard is using.

If you want to use a rig with two or more graphics cards, check that your motherboard's chipset supports multi-GPU technology so that the board is compatible with more than one graphics card. Also consider the size and form factor of your chassis or case before buying a board as computer casings can be built to ATX, micro-ATX, FlexATX and BTX form factors. For your board to fit, you’ll have to ensure your board is of the same form factor. Take a look at the expansion slots offered by the motherboard as well because these slots enable you to attach graphics cards, SCSI controllers, sound cards and so on. If you’re going to be overclocking also check that the motherboard offers a tweak-friendly BIOS.

The board’s BIOS should at least offer FSB and CPU Vcore voltage manipulation, and you must further ensure it has a CPU multiplier, memory frequency and voltage options.

CPU

The Central Processing Unit (CPU) is the portion of a computer system that carries out the instruction of a computer program and is the primary element that carries out the computer’s functions. The CPU is know for carrying out what is called serial computing where software running on a single CPU breaks up a problem into a series of instructions, where only one instruction can be processed at a time.

Installing the motherboard and CPU
Installing a motherboard and CPU is not as difficult as it might look. Before you get started, you need to make sure that you have a PC case, screwdriver, motherboard, compatible CPU and a heatsink/fan.

Then you want to open up your case and get to know the interior of it a bit. Make sure that you familiarise yourself with it. You’re going to have to prepare your case and, when doing this, you’ll notice that your case will have brass standoffs that you have to screw your motherboard into.

CPU Buying Tips

Today it’s possible to get processors with many cores, which is akin to having multiple processors within one processor. If you’re going to  work with basic apps such as word processors, spreadsheet programs, web browsers and email clients, you can get away with using just a fast single core processor. If you play games at high resolutions, perform picture editing, MP3 encoding and watch HD videos on your PC, consider a multiple-core chip.

These standoffs separate the motherboard from the case, and they’re also threaded to help you screw your motherboard into them. When putting in the mobo later, be sure to size up your motherboard against the case to see where the holes line up. Often you’ll find that there are more holes then what you’ll need; so, you’ll have to line up the parts appropriately. The next step in this process is to check or replace the I/O shield. Not all motherboards will match the I/O shield that comes with your case, but fortunately most motherboards will come with their own shield. It’s also a simple matter with regard to replacing the shield, because you can push in the I/O shield until it pops out and then replace it with the new one. You might need to pop out a few covers in the shield to accommodate your board. Now that you've investigated your motherboard and case, it’s time to install the CPU, which is a delicate process.
You’ll need to unlock the CPU socket, which is usually a small plastic or metal arm that lies on the side of the CPU socket. Push the socket out and then pull it up. The next step is to align the CPU to the socket and different processors have different pin layouts on the bottom. Usually, one corner will have a diagonal section without any pins that will be different from others. (Sometimes this corner will be labeled by a small triangle on the top of the CPU as well.) Find the corresponding corner on your motherboard’s CPU socket and lower the CPU into the socket. Do not push or shove the CPU into place; the CPU should simply slot gracefully into its socket. It’s a simple process for the Intel CPU, but it’s a slightly different procedure when installing an AMD CPU into an AMD motherboard, owing to the fact that an AMD processor has a different composition with spindles that can break more easily. It’s very important that you line up the spindles with the tiny slots as pictured.

Data centres cooled too much, report suggests

Almost all computer data centres are cooled to a lower temperature than necessary, according to a new study by an industry group.

The group, which is comprised of representatives from Intel, IBM, HP, Liebert Precision Cooling and the Lawrence Berkeley National Lab, found that all data centres in a survey of the US Data Centre Users Group were cooled to well below a recommended temperature of 27°C.

The survey found that of 98 respondents, the highest temperature of air inflow through computer room-air handling (CRAH) systems was 23.3°C, with two thirds cooling to 20-21°C.

The recommended limit of 27°C was proposed by the American Society of Heating, Refrigerating and Air-Conditioning Engineers (ASHRAE). The consortium raised the recommended limit in 2008 to recognize the ongoing drive for energy efficiency in data centres.

The study estimated the potential energy savings that could be achieved if data centres could be operated closer to the recommended limit as being as high as 90% energy savings for CRAHs.
Achieving these energy savings however, is complicated by the fact that servers systems and cooling systems are rarely able to communicate, meaning that although some servers and data room systems now have advanced capabilities to determine cooling needs, they are not integrated with

The report, which is part of ongoing studies by the group into energy efficiency, suggested that advanced closed loop monitoring and management of cooling would help companies to operate data centre's closer to the recommended limit, and that integration of the advanced instrumentation capabilities of servers with facilities management systems, will open up further energy saving opportunities.

3D vision

Stereoscopic Head Gear

Headaches and blocky graphics have traditionally been par for the course whenever donning a 3D headset to play video games. Despite these drawbacks though, there have been a number of generatiions of 3D glasses over the last few years that have appeared on the scene, with the latest generation looking most likely to be a relative commercial success.
In a nutshell, game developers for the first generation of glasses had to modify the games themselves so that they could be compatible with the 3D glasses. This meant that the glasses you bought wouldn't necessarily work with a number of games you would play. The second generation of this technology allowed for the 'screen' to take over, but this would just end up taking up processing time and made the whole process slower. It further resulted in bad resolution and blocky images, but it did work with hundreds of games.
The third generation modified the graphics driver but maintained the resolution of the image and this meant that only a few games could be played with these glasses. It has therefore only really been the fourth generation that looks as if it might be taken up more readily by consumers. The fourth generation involves the graphics card doing a lot of the work and light-weight LCD glasses flickering rapidly between two images so that we can see a 3D image. The result is that a lot more games are compatible with this setup.
NVIDIA have been at the forefront of the fourth generation with their GeForce 3D Vision Kit that works with NVIDIA graphics cards and which gives end-users the ability to play their games, watch their movies and even view their photographs on their PC in full-3D.
When it comes to gaming, the software that comes with the glasses automatically converts what Nvidia says are approximately 350 games into full-blown 3D vision without the need of special game patches. The glasses themselves are shutter glasses that provide the person wearing them with wide 3D vision. It delivers 2 times the resolution per eye and a wide angle view. It works in conjunction with 120 Hz LCD monitors, which enables 60 Hz per eye.
Now, there are a number of companies that manufacture these monitors, such as Samsung and ViewSonic. There's also a few HDTVs that the glasses are compliant with such as the Mitsubishi 1080p DLP Home Theater TV. It is also compatible with a number of projectors such as the DepthQ HD 3D Projector by LightSpeed design.
The glasses themselves also happen to be wireless, and a single charge on a USB cable means that one can get 40 hours of gameplay. It even has free photo viewer software that gives you the opportunity to view photographs in 3D. (From a PC perspective, one will need Windows Vista or Windows 7.)
The reality is that if you want to play games on this 3D format, you'll have to be using an Nvidia GeForce GPU as the other vendor AMD, is not heavy into the development of graphics cards. Of course, all of this places a huge amount of demand on the graphics card as it requires the creation of 2 images to generate the 3D effect.
But Nvidia is not the only player in the 3D glasses market. Vuzix have also got into the eyewear game with the company attempting to make its glasses a lot more chic than ‘geek'. The company says it has achieved a ‘sunglasses' look, but by judging by the image on the right, the verdict is still out on whether it looks dorky or not.
The Vusix glasses are more geared towards big screen viewing as the company has made what it refers to as the world's first wearable 16:9 screen. But some one of its glasses range is 3D compatible such as the AV230 XL+ and the AV920.
The AV230 XL+ is a wearable display that transforms a small portable video player screen into a personal home theater with a virtual 44-inch screen as viewed from nine feet. It is worn like regular glasses, and it includes separate focus adjustments for each eye and removable high-quality stereo earphones. Vusix says that a single removable AA battery affords up to 7 hours of viewing time and all this comes with 3D video support. It is compatible with all popular formats of 3D stereoscopic video including side-by-side and anaglyph.
Then there's the AV920 from Vuzix that features a wearable virtual 62" big screen compatible with almost any audio/video device. You can watch your movies with portable DVD players or personal media players in high resolution 2D as well as enhanced 3D. The AV920 even works with a video iPod and it has a small built-in lithium ion battery that allows for five hours of continuous use. Then there are also companies such as SeeFront that are looking to remove the need for the 3D glasses altogether by developing panels that project 3D images in themselves.


How does it work?

So, how does 3D recognition work? Well, with normal vision, our eyes view objects from different angles and then coalesce each image from our two eyes into a single 3D image. This is basically the phenomenon that is the perception of depth.
This is where the traditional red and green glasses came in, giving each eye a different view. The brain then puts those two images together and this forms a 3D image in the mind. The electronic 3D glasses obviously work in a similar way.
In a nutshell then, you'll have an LCD display (RGB) that produces right linear polarisation and left linear polarisation. What happens then is that a 3D phase-difference film creates right circular polarisation and left circular polarisation. The glasses then create a blockage of the left-circular polarisation and right circular polarisation, which, in turn, helps to create the 3D recognition in the brain. When it comes to Nvidia's glasses in particular with lenses that are capable of opening and shutting very quickly. The lenses flicker on and off, and you will need to have an LCD monitor or CRT monitor.
When it comes to 3D monitors that don't need glasses, it's a reasonably similar story. It ultimately works with what can be described as a ‘mind-trick'. In a typical monitor, the pixels are synchronised to send out a single image. With 3D monitors, however, half the pixels are used to create one image, while the other half are used to create what can be called another but similar image. On the other hand, a monitor can take up all the pixels for one image and toggle between left and right images rapidly. When the switching is fast enough, the brain forms a 3D image in the brain.
To create, the 3D effect without glasses. Phillips and Sanyo, for instance, have developed screens that have an elaborate array of lenses in the front of the pixel array. The lenses project the right and left images accurately toward the right and left eyes and thus eliminate the need for glasses that would block images for the other eye.
With Phillip's 42 inch televisions, the 3D effects begin to kick in at around 4 metres from the screen. Phillip's monitors can even project up to 7 or 8 images, which means that regardless of whether you move around the screen you can still see the 3D display.

The pros and cons

The thing with glasses such as these is that the compatibility with regard to certain games varies. Nvidia literally has a list of which games are compatible and which games aren't. It ranges from the categories of Excellent, Good, Poor and Not Recommended. Games in the Excellent category include Call of Duty 4, Far Cry 2 and Gears of War. Some of the games in the ‘Good' category include Grand Theft Auto: San Andreas and Need for Speed Underground 2. Finally, there's a ‘Fair' category, which includes Tom Clancy's H.A.W.X and FIFA 09. There are games in the ‘Not Recommended' category, which includes The Godfather II. Either way, the compatibility with regard to many games is quite good.
A common complaint with 3D technology in the past is that it has sometimes caused headaches and drowsiness, and this has been one its main sticking points. Moreover, it's questionable about whether this 3D technology has a captive market. But it seems as if there is some sort of future in 3D display companies such as Acer even getting in on the act. Acer is planning to launch a 15.6-inch notebook which will support full 3D at the end of October, according to Campell Kan, Acer's Vice President of the Mobile Computing Business Unit.
The notebook, which has been developed with Wistron, will come with built-in software that can convert 2D movies to 3D, and will fully support 3D movies. Users will be required to wear stereoscopic glasses for the 3D to work, but Acer is working on a model that will remove the need for these. Since the machine will come with Windows 7, Acer is holding off on their release and pricing information until Microsoft starts shipping the OS.
WINDOWS will carry a full review of the NVIDIA 3D Glasses Kit and it's accompanying 3D monitor in the next issue in our Hot Kit Reviews section.

Sony unveils slimmest waterproof camera

Sony has launched the world's slimmest waterproof digital still camera, the Cyber-shot DSC-TX5, in the Middle East.
The 16.7mm deep camera is dustproof, shockproof and weather-resistant, Sony says, as well as being waterproof to 3m.
The camera has a 25mm Carl Zeiss wide-angle lens, 3 inch screen and is compatible with Memory Stick PRO Duo, Memory Stick PRO-HG, SD or SDHC memory cards
For image processing it packs an Exmor R CMOS sensor with 10.2 effective mega pixels, and BIONZ image processor. It also features Backlight Correction HDR technology, which takes two exposures, one to capture shadow detail and the other to capture highlight detail, with both exposures merged in a single JPEG image for maximum dynamic range and natural colours.

The camera is available in five different colours, and additional accessories including a soft case that helps dry the camera once it is wet and a floating strap to avoid losing it in water.
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